In all seriousness this is great. A simple question that Anita seems to not grasp or maybe she does grasp it and she's just being a total bitch. Anyway the kid looks cute, he's playing classic Mario and this deviation is a giant middle finger to Anita. Well, done sir WE applaud you.
I don't see the problem at all, I like strong females.
take master chief and cortana from halo, Cortana is Female A.I and 2nd main character in halo story.
with out her, master chief would be died if not for her. at halo 4, her death make me sad that I cry inside.
i'm a Gamer and I respect women way they are. if they don't like games that's fine, I have nothing problem with that.
one of the very fist videogames i ever played was legend of zelda: ocarina of time, in middle school. (before then, i had played tony hawks pro skater and spyro: year of the dragon, and i dont think theyre entirely relevent here.) i was well aware that the main character was a dude and that i was a chick, but it didnt really matter to me. maybe im different, having been such an extreme tomboy at the time, but i found link to be just as easy to relate to as any strong female character, and in some cases, a lot more so.
and maybe that does say something about gender in videogames: i didnt feel that male characters were more dominating, i felt that they were more human. its the way ive felt for a long time about female characters in all manner of pop culture from the 90s and 2000s: even in "reality" females just didnt seem relatable to me, they felt like an entirely different species. my stepmother would tell me to be "more like a girl," and when i asked her what that was supposed to mean, she threw words at me like "make-up" and "dresses" and "dainty." i may be a weakling, but f*** me if i'll ever be "dainty."
i never wanted to be dainty; to me that was like not even bothering to live. dainty people didnt climb into treehouses or have big wheel races. they didnt let pillow fights escalate into nerf-gun-and-foam-sword-fights. and they certainly didnt bother with being the hero, and that was what mattered to me.
i appear to have run out of words to throw at you, but that was what occurred to me. take from it what you wish.
Also, Mavericks for the win. *nods at dart gun fights* ;-j
another thing i should add to my last rant, btw, is that daintiness, like heroism, shows itself in both genders. i rest my case.
I agree with you on the skullgirls issue the designer was questioned with the supposed sexism the game was accused of. The designer replied it was a caricature style he was going for.
I love this piece it's very simple but it works. ( Just to be the annoying designer that I am it be cool if Peach's text was pixelated and pink. And the reflection of the tv gave him color.))